This game was made for Ludum Dare 35 in April of 2016. The theme was "Shapeshift." The code and assets were all made in less than 48 hours, barring some bug fixes and minor improvements to playability.
You can find the Ludum Dare submission here.
Something strange has come to Ludum City. During the traditional biannual Rampaging of the Machines, a lone "blob" of some sort has been spotted jumping around platforms with reckless abandon. Speaking of wrecks; it's decided to interfere with the festival, taking the shape of robots it encounters and turning them to scrap.
- Steal the shapes of your enemies and inherit their strengths and weaknesses
- Survive the oncoming waves of rampaging robots
How to play
- WASD/Key arrows to move
- SPACE/X to jump
- CTRL/CMD/Z to fire
- Controls are fully rebindable through the unity setup dialog that appears when starting the game
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